Maker Faire Shenzhen Forum
Co-Making in the City
The Maker Movement has evolved from a set of activities by a small group of DIY enthusiasts in hackspaces to become something practiced and celebrated by the masses through efforts by platforms such as the Maker Faire.
Its open and collaborative spirit has brought together people of different backgrounds and interests, from smaller communities such as neighborhoods and schools, to larger scopes such as companies and government institutions. These people gather with shared purposes, and turn their ideas into realities in capacities beyond traditional organizational or geographical boundaries, leading to a plethora of possibilities in innovation.
This year we hope to discuss this concept of “Co-Making” in an updated context of the “City,” referring to the physical or thematic spheres in which groups of individuals come together to create with a common goal.
From makerspaces and classrooms where makers, parents and students learn the basic skill sets for making, to designers and artists who take their crafts to the next level by venturing out of their offices and studios to search for collaborators in unlikely places, and those who lead efforts to find tech solutions towards a greater good, these makers define and create their own cities in which the citizens are those who identify with its values and co-make. Our forum speakers will share experiences of co-making in their own “cities,” and by bringing these examples to Maker Faire Shenzhen, we hope to inspire more co-making to take on a shape of its own in this city we live in.
At a time when it feels like our world is becoming strangely polarized, it is important to blur the confines that separate us and focus on the commonalities that encourage collaboration towards shared goals. We believe this spirit has fully manifested in the Maker Movement, and we invite you to share this experience again at Maker Faire Shenzhen 2018.
Mountain View Theater
Ian is Assistant Professor of Geography and Urban Planning in the School of Social Sciences at Nanyang Technological University, Singapore, where he also holds cross-appointments in the School of Art, Design, and Media at the S. Rajaratnam School of International Studies. A Fulbright Scholar, he has delivered invited talks at institutions including Stanford, Harvard, Berkeley, SOAS University of London, and NYU Shanghai, and has been a Visiting Scholar at Fudan University (China). Complementing his creative and academic endeavors, Ian serves as International Meta-Regional Representative for the Burning Man Project. In this capacity, he has created interactive art pieces, founded events, connected communities, and continues to serve in an advisory role to Project founders, directors and staff.
Carrie Leung is a native of San Francisco and has proudly called Shenzhen home for the past seven years. A Silicon Valley veteran, Carrie made the shift from a tech and finance career into education, focusing on making relevant education accessible. She is the Director of Maker Education at Shenzhen American International School- empowering learners, adults and children alike, through making, sharing and collaboration by exacting project based learning methods which the school openly shares with the community. Carrie is also an advocate and devotee to creating free, bilingual, and easily accessible open source materials and platforms to bridge, enable, and empower communities in Shenzhen. Such platforms include co-founding of SteamHead Non-Profit, producing Nanshan School Maker Faire and directing MakeFashion Edu. Lifelong maker, mentor, thinker and tinkerer, she always strives to kindle curiosity and imagination that flames into something tangible.
Dr. Andrew Quitmeyer is a hacker / adventurer studying intersections between wild animals and computational devices. His academic research in “Digital Naturalism” at the National University of Singapore blends biological fieldwork and DIY digital crafting. This work has taken him through international wildernesses where he’s run workshops with diverse groups of scientists, artists, designers, and engineers. He runs “Hiking Hacks” around the world where participants build technology entirely in the wild for interacting with nature. His research also inspired a ridiculous spin-off television series he hosted for Discovery Networks called “Hacking the Wild.” The Digital Naturalism Conference (www.dinacon.org) is his largest undertaking thus far, and is leading him to start his own permanent Art-Science Field Station Fab Lab.
Jiong Shi is an associate professor at the School of Computer and Electronic Engineering, Zhejiang Wanli University, China. He has been a Microsoft MVP for ten years, and is interested in Windows 10 IoT Core, Windows Embedded, and Azure IoT. He is an author of the book “Windows 10 IoT Application Developer Guide”, a blogger, and speaker for Ignite China. Jiong is active in local developer community, speaking at technical conferences, writing articles on Hackster, contributing to Windows IoT Core open-source projects, and serving as a mentor and Microsoft Community Contributor (MCC). He is a productive project content constributor on one of the biggest project plateforms — Hackster.io, and serveral of his projects have won prizes for serveral international online contests.
Francois Grey manages the Geneva Tsinghua Initiative, the world’s first comprehensive education programme for the UN Sustainable Development Goals (SDGs), launched in 2016 by University of Geneva in partnership with Tsinghua University Beijing and Shenzhen. In 2017, the Initiative established the SDG Solution Space, a maker space for collaboration between the hundreds of UN agencies, International Organizations and NGOs in Geneva, and students from around the world. The SDG Solution Space supports challenge-based learning for the SDGs in several formats : hackathons, online coaching, summer schools, certificate courses, Masters programmes. The mission of the Geneva Tsinghua Initiative is to nurture a new generation of social innovator who can tackle the SDGs, and make a better world.
Shih Wei Chieh is a media artist, e-textile prototype designer and a self-taught material researcher based in Taipei. His wearable works have shown at many global tech and maker events such as SXSW, E-textile Summer Camp, Adafruit, and CTM Festival. Since 2015 another project of his “Laser Dye” explores the UV photosensitive processing and ancient photography rephrasing, digital fabrication for fashion clothing. He’s also the founder of Tribe Against Machine, a socially engaging annual workshop event that invites e-textile artists to collaborate with traditional textile communities.
From Taiwan, Hsiang-yi is an architect, maker, and barista based in Shenzhen. Passionate about everything related to design and creativity, she believes that good designs originate from one’s imagination for everyday life. Her diverse background, from architecture to landscape and interior design to electronics and interactive installations, allows her to think in dimensions that lead to interdisciplinary collaborations. In 2018, Hsiang-yi helped to organize Transformable Space, a week-long workshop bringing together architects and makers with the intention of pushing the boundaries for design in search of possibilities between physical space and technology.
Dr. Mohammad Salah Uddin is an Assistant Professor in the Department of Computer Science and Engineering at the East West University, Bangladesh. Prior to this he was working as a Researcher (Tradr – European project) in Sapienza University of Rome. After completing his B.Sc in Computer Science and Engineering from East West University, Bangladesh in 2012, he joined as a Lecturer at Central Women’s University. In October 2013, he enrolled in Sapienza University of Rome, Italy to pursue his PhD Degree and received the PhD degree in Robotics in July 2017. His research mainly focuses on Robotics system, Automation, Sensory System, Internet of Things, Machine Vision etc. He published several research papers in peer-reviewed conference/journal from his research work.
Lyla is at the same time a maker, an architect, a designer, an art curator and an educator. She studied at the National University of Singapore, Chinese University Hong Kong, the Southern California Institute of Architecture and the University of Applied Arts in Vienna. After graduation Lyla went to work for AEDAS in China, Greg Lynn Form in USA, Graft in Germany and other well-known architectural and design companies internationally. As an educator, Lyla is currently serving as a visiting professor at Tongji University, always in the forefront of research and education in digital design and digital fabrication. In 2015, Lyla founded Neuni_lab, a workspace that combine innovation and prototyping in a laboratory environment, providing experimentation and integration of digital design, digital fabrication, co-working space, creative education, brand incubation and commercialization. In 2016, Lyla obtained exclusive right to collaborate with MateriO and founded Neuni Materio China in Shanghai, thereby becoming the first world-class Chinese platform that provide training, incubation and trading of innovative materials.
梁嘉儀 Carrie Leung
施惟捷 Wei-Chieh Shih
Mohammad Salah Uddin
刘湘怡 Hsiang-yi Liu
吴迪 Lyla Wu
施炯 Jiong Shi
10:00 – 12:00
14:00 – 16:00
3F, the Sea World Culture and Arts Center
Mountain View Theater
At the door
Morning：￥199 per person
Afternoon：￥199 per person
Online Early Bird
Morning：￥119 per person
Afternoon：￥119 per person
1.Extract QR code to access ticketing page
(In Chinese language only)
2.Click the link to access ticketing page
2018 年 深圳国际创客周
10 月 9 日 – 14 日
2018 年 Maker Faire Shenzhen 制汇节
10 月 12 – 14 日
柴火创客 / 超常识MakerNet
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